• Craig Rodrigues's avatar
    Create a top-level "objs" directory, and put generated · abe10107
    Craig Rodrigues authored
    objects, including the os-base directory, under that directly.
    I tried to create a top-level "obj" directory, but
    
    BSD make is hardwired so that if it sees a "obj" directory
    in the current working directory, it will try to change into that
    directory and execute that target.
    So "make release" would try to run inside the "obj" directory,
    which basically didn't work at all.  So, I created an "objs" instead.
    
    Simplify the "clean" target.  This target simply removes all generated
    objects under "objs".  This makes incremental development easier.
    
    Introduce a "distclean" target.  This blows away all sources checked
    out from "make checkout", and it blows away all generated objects under "objs".
    
    The "create_release_distribution.sh" script now puts it's generated objects
    under "objs" instead of the top-level $AVATAR_ROOT directory.
    
    This makes incremental development and cleaning easier.
    abe10107
create_release_distribution.sh 847 Bytes